Sounds and Sweet Airs
Concept, sound design, system design, coding and tech
Tate Britain, London
Ars Electronica, Linz
FOLD Club, London
The Bartlett, UCL
Here East, UCL
(No 061, May 2020, China)
Sensory experience, soundscape,
sensory memory, well-being, extended auditory system, Arduino, HTC Vive, Unity, MaxMSP
“Be not afeard, the isle is full of noises,
Sounds, and sweet airs, that give delight and hurt not.”
-- Shakespeare, The Tempest
How do we perceive our environment?
How do we remember the sounds?
This project is an immersive synthetic sound ecology that features several mechanical ‘species’ of creatures that each generate sounds from everyday recycled materials. These creatures have different characteristics and are sensitive to different elements of the physical environment including temperature, humidity, light, sound and human movement. When distributed in a built environment, these creatures create an evolving soundscape that reflects the state of the space, forming a nature-like sound atmosphere that is gradually disappearing in our ever urbanised environments.
The work rethinks our sonic relationship to the built environment by tapping in to memories of our historically natural habitat and aims to evoke a more intimate sensory connection to the spaces around us with the subtle auditory cues generated in this spatial sound field. The modular and reconfigurable nature of the sound creatures not only allows them to adapt to different spaces and environmental characteristics but also to the different occupants. The design of the creatures affords the opportunity for occupants to customise and take part in the evolution of these sounds and to heighten awareness of the sonic potential of the discarded materials around us.
more project details here.
1. Interactive sensory experience
2. Mixed reality experience
3. Workshop experience
4. Immersive experience in daily context
Living Symphonies - James Bulley, Daniel Jones
The Great Animal Orchestra - Bernie Krause
Weather Report - Chris Watson
Outside the Circle of Fire - Chris Watson
The Deep Listener - Jakob Kudsk Steensen
Virtual Barber Shop
How do we recognize sounds?
What does a soundscape tell?
I need a hug from the world.